Tuesday, May 27, 2014

Goodbye Warehouse 13



I’ve always had a soft spot in my heart for TV series that were somewhere beside the norm, the little gems that might never get major screen time on the big stations, but that make you turn in again and again - or spend whole days on a weekend or a vacation watching the DVDs. Several years ago, I picked up the first season of a little series I’d never had heard about before … it was the first season of “Warehouse 13.” And I was hooked, by the stories, by the characters, by the looks.

I didn’t expect all that much from the DVD set, to be honest. I know most TV series from the US have around 20 episodes for a full season, so I was sure this one with its 13 episodes was a mid-season replacement (and, statistically, only very few of those ever make it to a second season). But I didn’t really mind that, I’ve never had the majority’s taste in my life. I started watching and pulled through with all episodes on the same day. I was hooked, I was researching, and I was seeing talk of one more season online. I got the second DVD set and watched those as well.
The third season I bought from iTunes later on, also going through it at high speed. There was a little break afterwards, from my point of view, season three might just be the weakest (but weakest in a great series still is good, mind you). Yesterday, I got my hands on Season 4, buying another DVD set. It was one of the best seasons of any TV series I have ever watched. The only season with full 20 episodes (Season 1 to 3 have 13 episodes) reminded me of why I loved the other seasons so much. The twists, the turns, the great stories. The character development and the relationships between the characters. The many amazing artefacts stored in the warehouse. Mrs. Frederic. Mrs. Frederic alone is worth watching the whole series, believe me. She’s amazing.
So today I got myself an iTunes prepaid card (filling my iTunes account with enough money for the season pass for season 5, which only has 6 episodes) and bought the last few episodes as well. I bought them in the late afternoon and now, at quarter to eleven pm, I’ve finished watching all of the episodes. I loved every one of them.

So, what do I like about the series? I’ve already listed it above, but now have a little look at the details, shall we?
I was first pulled in by the basic premise of the series, by the principle of the artefacts and hunting them down. It was a nice twist, combining fantasy and science-fiction elements very well. The idea that many people over time have created artefacts in times of extreme circumstances left an open field for stories. I also liked the idea that every artefact would also have a dark side, a price to pay for the powers it could give you. You can’t just take, you also have to give so there’s a balance. It might sometimes be worth it, but in the end it make clear why those artefacts were taken into custody and hidden from the world. They were dangerous, they needed to be kept from those who might use them for their own purposes, sharing the price with the rest of the world. What that might mean shows clearly, especially in the final episodes of the seasons, when the writers were preparing for a possible end every time and pulled out the really good stuff to play with and create a possible end of the world - or at least the warehouse.
But the artefacts, as amazing as they were, weren’t the only reason for watching. With the artefacts alone, “Warehouse 13” could easily have been one of those ‘monster of the week’ series, which present you stories that have nothing or little to do with each other. Great artefacts and nice effects (especially for a TV series, we’re not talking about a Hollywood movie budget here, after all), but no substance underneath. Without the characters, that might have happened, but the writers knew that, too, obviously. So they presented the viewers with a host of interesting and layered characters. Characters that clearly had a life before they came to the warehouse (or the warehouse caught them, depending on how you want to see it), characters that had their weak spots, their strengths, their history. Relationships between the characters were important to the writers as well. The agents of the warehouse became a family over time, with Artie and, to a certain degree, Mrs. Frederic as the parents and the rest as the children. The family grew from season to season. The pasts of the characters had an impact on their present, they triggered events, they became important in the stories. It wasn’t just the typical ‘that’s your new case’ series, it was a series in which, sometimes, the cool artefacts even seemed to take the back seat and let the other parts play out.
Another thing that caught me from the first episode was the look of the series. At the time I watched the first season, I knew little to nothing about Steampunk (although I was reading “Girl Genius” already). That is precisely the style of the warehouse, though. The perfect mix between modern (in some cases hyper-modern) technology and an old, comfortable look. I liked the style from the very beginning, it was something that touched me in a way.

On one hand, I’m sorry “Warehouse 13” has ended. On the other hand, I have seen too many promising series go down after a while, because sooner or later there’s a decline in quality. Those 65 episodes overall are good, more than good. The series has a wonderful, touching, perfect ending. It spends the entire last season tying up the loose threads, the writers didn’t just say ‘what the heck, it’s over anyway,’ they rather decided ‘if we’re going, then let’s make it great, let’s go out in style.’ I also liked actors that I knew before and that turned up as guest stars, in some cases as recurring guest stars. (I especially liked both James Marsters and Anthony Head making an appearance in Season 4 - not together, but overlapping with Brent Spinner.)

If you like science-fiction, fantasy, Steampunk, or just good TV entertainment, take a look at “Warehouse 13.” Enjoy good stories, interesting people, and a not-so-common style.

Friday, May 16, 2014

Gaming Binge



I’ve actually been doing some binge playing lately … I finished a couple of old TMs I had in my ‘games’ folder. Especially, I finished “Viking Saga 2” after “Viking Saga 3” came out, figuring I shouldn’t finish part 3 before finishing part 2. Then I went on with other TMs, which is quite a good feeling overall, let me tell you. And now, I’ve gone on binge playing adventures with Nancy Drew.

I’ve gotten my email and download link for “Nancy Drew - The Shattered Medallion” (game #30) on Wednesday, since I had pre-ordered it in April. Then I realized I’m way behind with my Nancy Drew games, so I figured I should play some of the older ones before I tackle the newest. I started with “Nancy Drew - Ghost of Thornton Hall” (#28) since it was a) on my HD already and b) a scary one (I love those). I went through it in one feverish afternoon, as it were. And I will definitely play it again in a little while. Actually, right now it ranks up right beside my other two ND favourites: “Nancy Drew - Shadow at Water’s Edge” (#23 and set in Japan) and “Nancy Drew - The Captive Curse” (#24 and the only one set in Germany). All of them, as you can see from the titles, are on the scary side. I continue with the next one in the series, “Nancy Drew - The Silent Spy” (#29), which is not scary, but was very interesting to play, so I played most right after finishing #28 and only had about 1/3 to play today. I will definitely play that one again in a while, too.
“Nancy Drew - The Shattered Medallion” is next on my list, then I will go back with “Nancy Drew - The Deadly Device” (#27) and “Nancy Drew - Tomb of the Lost Queen” (#26). Afterwards? Believe me, if I combine the ND games I have from Steam, from HerInteractive, and from BFG, I have most of the series still to play. I have only finished a very few ND games so far (another I finished is “Nancy Drew - The Haunting of Castle Malloy”). I have a great many of the newer games (engine 2) and all of the newest (engine 3). I’m quite sure I will also buy the next in the series, once it comes out at HerInteractive.

It might surprise you, if you haven’t grown up in Germany, that Nancy Drew as a such is next to unknown over here. A couple of the novels have been translated over the last few years, but while I was still a teen (and would have loved a female detective who was not just part of a bigger group), there was no Nancy Drew book to be found over here. My first real contact with the character therefore was the first ND game I ever bought (which was, I think, “The Secret of the Old Clock” which is still on my to-do list). Over the next few years (yes, it’s actually been that long), I bought a couple of the games, either because the title sounded interesting, because there were sales during which I got them for a good price, or just because others recommended them to me. I hardly managed to finish them, however, since I’m possessed by a terrible ‘oh, shiny!’ reflex that cuts in whenever I find another game to play.
Lately, though, my urge to get new games has settled down considerably. I have ended my memberships at BFG and GH (those that cost, that is, I’m still a registered user at both sides) and instead started to buy games from the developers directly (in my case, as I prefer TM games, mostly from Alawar, Playrix, or Realore). It might now be the right time to actually play all those games I have bought and not finished so far. As if that is ever going to happen…

Adventures are among the first games I really played after discovering computer gaming. I remember fondly spending a lot of time with classics like “Zak McCracken and the Alien Mindblenders” or “Manic Mansion.” I even remember fondly - today, that is - playing old Sierra Games and dying regularly. It’s no surprise I was far more fond of LucasArts (Lucasfilm Games, as they were still called at that time), since you couldn’t die in those. I enjoyed “Day of the Tentacle” and played it until I could play the game in under two hours, since I knew precisely what to do next. Unfortunately, YouTube was not up and about then and I had no internet, so there is no proof of that.
I strayed to other genres over time, I had my brush with FTS games, I played strategy games, I discovered the joy of playing RPGs. I plunged head-first into the casual market and got caught by HOGs and TMs. I like the occasional Match-3 game. I became much better at simulations, especially at business and life simulations (patience comes with age, it’s true).
But all the time, I’ve never completely lost sight of the genre which I’ve always loved most, the adventure, the novel you can play. And, luckily, I live in a place where there’s still quite some being produced (German developers like Deck 13 still do a lot of 2.5D games).

I think I will continue to binge-play Nancy Drew a bit longer … I could also finally do “Nancy Drew - Legend of the Crystal Skull” (#17), which I always wanted to finish, but somehow never did finish. Not to mention all the ND games I have from BFG … I will be well-entertained (and probably dying from bad choices) for quite a while.

Thursday, March 06, 2014

Sleepy Hollow cancelled



A few weeks ago, Pro7, a German TV station, added the series “Sleepy Hollow” to their rooster. From the beginning, though, I was suspicious about the scheduling. Running a horror series with a high body-count after two episodes of a ‘chick’ series like “Grey’s Anatomy?” Very suspicious … or stupid.

There was hardly any advertising for the series which, while very popular in the US, is not widely known in Germany. Sure, we know about the headless horseman (since Tim Burton, if not before…), but we don’t know all that much about the oodles of series that run in US television. Yet, hardly any advertising for a new series. Other stations have done better. So has Pro7, with other series.
Why the placement right after “Grey’s Anatomy?” Sure, the actor playing Ickabod Crane is rather cute and can pull off fashion that’s not just a year, but 250 years ago. Apart from that, though, there’s not much that would suggest coupling the series with classic ‘chick’ material. “Sleepy Hollow” is bloody, dark, full of corpses, and full of demons. So, if I had to couple it with a series Pro7 already airs, it would go before or after “Supernatural.”
Why the break from the ‘15’ schedule? For decades, German TV has adhered to an unspoken rule. After 8 pm, series and movies start at 15 past. They start at 8.15, 9.15, 10.15 and so on. When did “Sleepy Hollow” start? 10.10.
Given the placement behind two episodes of a ‘chick’ series like “Grey’s Anatomy,” the possible audience for the series would have had to switch stations. Now, is it likely they would switch 5 minutes early? The placement at 10.10 means that either the viewer has to discard the last 5 minutes of whatever they were watching before (and not seeing the end of a an episode or movie sucks) or turn in 5 minutes late to “Sleepy Hollow” (which means missing the first 5 minutes, deadly for a series as complex as this one).

“Sleepy Hollow” clearly was misplaced, therefore, but was it intentional? I can’t really believe that, since buying the licence of a successful TV series can’t be cheap. They will eventually show the series completely, I guess, but where? Hopefully not their ‘chick’ station Sixx. They have some mystery and dark romance there, but no full-fledged horror so far. Could they run it during one or two nights? Quite likely, perhaps around Halloween. It wouldn’t do the series justice, though. It’s another TV series broken by stupid placement and missing advertising, like “Doctor Who.” (And don’t get me started on that, please…)

Shame on you, Pro7! If you spend money on a TV series, put some thought into the scheduling and do the series justice. You owe it to the series and the viewers.

Thursday, February 27, 2014

Romance vs Zombies



First of all, I have to admit I am not a fan of romance novels. Never have been, in fact. I find them boring and, at least partially, pointless. But that’s me, I prefer other books. One of the ‘classics’ of romance novels you will find mentioned a lot is, of course, “Pride and Prejudice.” And there’s a newer version around, called “Pride and Prejudice and Zombies.” I couldn’t withstand this one, because zombies make everything better in my experience - even romance novels.

To be honest, I managed to snatch a lot of Jane Austen books in e-book format for free (when I started reading e-books, quite a while ago by now). And, to be even more honest, I haven’t finished any of them and only started one or two. It’s the overwhelming combination of the language and the content that make it hard to impossible for me to get anywhere with Miss Austen.
For someone like me, to whom English isn’t the native language (and certainly not the language of Miss Austen’s time), reading the books is a hard chore, not a pleasure. And for someone like me, who doesn’t really ‘dig’ romance novels, reading any of her books with the heroines that only want to secure a good marriage, is even more of a chore.
I’m well aware that at her time, a woman not getting properly married was a woman in trouble. That the wealth and social standing of the husband was also the wife’s. That a woman who married below her social standing would be ‘downgraded,’ not manage to get her husband ‘upgraded’ instead. I am aware of all those facts.
They make me wonder, however, why many people today still seem to love those novels and, most of all, “Pride and Prejudice.”

Which brings me to the ‘modern’ “Pride and Prejudice and Zombies.” Unfortunately, the author does a very good job at copying Miss Austen’s style. Unfortunately, because that means the book isn’t any better or easier to read than the original. I haven’t managed to finish the original, so I can only guess where the differences (apart from the glaring obvious one - the zombies) between both versions lie. I guess the marriage arrangement of the five sisters in the end are the same as in the original. I guess all the fight scenes in the novel do not exist in the original, as there a) are no zombies to fight and b) it’s improbable Miss Austen (or most other writers of her time) would have written such action scenes.
Is the novel a good one? Well, it might be better than the original. Zombies usually make things better. Will I read it again anytime soon? Not even if you put a gun against my head. A bullet to the brain might be less painful. It’ll be faster, at any rate.

“Pride and Prejudice and Zombies” has not converted me to romance novels. It hasn’t made them worse to me, either, since that was hardly possible, so not much harm done.

Thursday, February 13, 2014

Loki - Agent of Asgard



It’s been a while since I’ve really been reading comics (well, apart from the free online ones, I read quite some of those regularly). Much longer since the last superhero comics I’ve read (I think that was Young Justice, for the short time the series ran in Germany). But, well, I’ve always liked Loki (especially since Avengers and Thor) and I couldn’t really withstand the new series by Marvel he stars in.

Getting the first issue online was a great thing, since I’m currently miles from the next comic store. I would prefer having the comic book in my hands, but online whenever I want to is good as well.
I knew the comic was coming, since I’d seen previews on various sites, but I only really realized I wanted it, when it really came out. I saw a few pages that had been posted on Facebook. I liked what I saw. I liked the comic, once I read it. I laughed out loud at this panel, which comes at the end of the two pages Loki needs to get the Avengers to fight each other, so he’s free to complete his mission.


Loki will, of course, never be a perfect, shining hero. That’s not in his nature, not in his current incarnation, not in the past ones, not in the future ones. But he makes a very good secret agent or, as Marvel puts it in the summary for the series, Asgardia’s one-man secret service.
He wants to break free from the expectations. That’s what he died for, to bury the villain Loki and get a new chance. He wants to be utterly himself, not slipping back into the role the universe wants him back in. By serving the All-Mother (unlike Odin All-Father, who is dead, the All-Mother is a triumvirate of three goddesses who rule the new Asgardia), he can purge his records in Asgard, removing the old legends, the old facts. New legends for old - a chance to have a new life without the burden of the past. A way out of the box, the expectations of the others, is worth working hard for.
However, with the end of the first issue, I do have the feeling getting away from his old self will be a good deal more difficult than he thought.

I like the style of the comic and the humour and will follow it for a while (not sure how long). If you like a devious main character, Agent of Asgard is a good one for you.